#ifndef _CSURFACE_H_
#define _CSURFACE_H_

#include <SDL.h>
class CSurface
{
	public:
		CSurface();

		static SDL_Surface* OnLoad(char* filename);
		static bool OnDraw(SDL_Surface * Surf_Dest,SDL_Surface * Surf_Src, int X, int Y);
		static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y, int X2, int Y2, int W, int H);
		static bool Transparent(SDL_Surface* Surf_Dest,int R,int G, int B);
};


#endif